I’ve had to use InstallShield to create installers a couple of times. These were fairly unpleasant experiences — while InstallShield is indeed a pretty flexible tool, it also takes a lot of work to get anything accomplished. Their habit of releasing new versions of the package every year (and completely abandoning the previous versions) makes [...]
Entries Tagged as 'Development'
InstallShield Wastes My Valuable Time (Which I Could Be Using To Play a Game)
May 17th, 2008 · 1 Comment
Tags: Development · Games
Bad Release Practices
March 13th, 2008 · No Comments
I recently ran into some issues with installing PHP on an IIS server, and, in the process of tracking down the problems, came to the conclusion that the PHP Group doesn’t do enough (any?) release testing, and still treats the Windows platform (regardless of whether or not Apache is used) as a second-class citizen. Why? [...]
Tags: Development
Cats and Dogs
March 5th, 2008 · 4 Comments
By way of this Coding Horror article discussing recent CAPTCHA breaks in Yahoo, Hotmail, and Google, I stumbled across the Asirra (Animal Species Image Recognition for Restricting Access) project at Microsoft Research. It’s a CAPTCHA system that uses pictures of cats and dogs, taken from Petfinder, to filter out bots from real people. I decided [...]
Tags: Development
When No Idea Was Crazy
February 12th, 2008 · No Comments
While I was cleaning out and throwing away some old junk, I came across some old promotional stuff for iSmell scent technology which I guess I picked up at the 2000 GDC. I saved it for humor value. The company (Digiscents) met its demise in June 2001, to no one’s surprise. I thought I picked [...]
Tags: Computing · Development · Games
Apollo Justice
January 16th, 2008 · No Comments
I saw on Rock Paper Shotgun that Capcom has released a free Flash demo of the upcoming Apollo Justice: Ace Attorney game. As someone who recently played Phoenix Wright: Justice for All (my introduction to the series — I haven’t yet played the other two installments), I find this demo interesting for a few reasons: [...]
Tags: Development · Games
OpenWrt
January 11th, 2008 · No Comments
So I decided, on something of a whim, to replace the firmware in my trusty Buffalo WBR2-G54 router with OpenWrt, a modular Linux distribution for embedded devices. (I actually used the X-Wrt packages, which have a better web interface for configuration but are based on OpenWrt.) The WBR2-G54 is based on the Broadcom 4712 platform, [...]
Tags: Development
Visual Studio 2008 RTM install
January 7th, 2008 · No Comments
I finally got around to installing the release version of Visual Studio 2008 on my machine. Fortunately, I checked around to see if there was anything special that I needed to do when uninstalling the beta, and found this article listing the recommended series of steps to uninstall the beta. I seem to remember there [...]
Tags: Development
Code Size is the Enemy?
December 25th, 2007 · 2 Comments
“Size is the Enemy” is a Jeff Atwood (Coding Horror) article that has made the rounds lately. It’s a response to a rambling rant by Steve Yegge about how large code bases are unwieldy, and how language choice affects the viability of software projects beyond a certain size. Early on, Jeff calls out a quote [...]
Tags: Development · Games
Even When You Wrote the Operating System, You Still Have to Work Around Other Peoples’ Bugs
December 20th, 2007 · 1 Comment
For all the grief that Microsoft has taken in the past about the bugginess (real or imagined) of Windows, they have definitely put in a huge amount of effort to try and erase that perception. Readers of Raymond Chen’s excellent The Old New Thing blog will no doubt be familiar with the many tales regarding [...]
Tags: Development
Fixed: Size of the Moon
December 18th, 2007 · 2 Comments
The gaming blog Rock, Paper, Shotgun recently ran an article mentioning the next project of the developers of the 2005 PC game Boiling Point. That upcoming game, however, is not the real focus of the article (nor of this one). There’s a bit of pointing and snickering at part of a bug fix list for [...]
Tags: Development · Games